rhys
Rhys "Rhythm" Bellwether
female・pansexual・24 years old Brielle Anyea Cunningham Shelter by Finneas one of Bailia's last prophecy kids; now a reporter breeding slots・3/3 |
design by Schnuffel Bunny [#1492]
scerla [nr], shine [s], hair [s], tail [c] hex codes・ #FEFCF8, #FEAE89, #FEF6D0, #FE4B00, #F7FEA2, #D1E3FF, #FECE88, #9088FE, #007FFE |
they call us lucky
but I think we might be cursed
Rhys was 11 years old when she walked into Bailia and became a warrior. She was 12 when they started calling her Rhythm, 13 when they defeated the man named Sonder who had killed the chosen one and Rhys' best friend, Vellichor. When she was 14 Bailia stripped her of her magic and sent her back to her home uninjured, her scars vanished, her old pains gone. Rhys had a difficult time adjusting back; her family didn't understand where she'd been for the last 3 years and why she wouldn't talk about it and why sometimes she would spend whole days in the woods, peering in between the trunks of tries and biting her lip to bleeding when no doors appeared. She could not explain to them that she missed the weight of magic in her blood; that she was used to a prosthetic left leg, that hers had been blown off by a direct blow from Sonder, that she had nightmares and PTSD and struggled to sleep for days on end. Rhys tried to be normal; she shed the alias of Rhythm and stopped walking the woods and stopped thinking of the other two surviving members of her company, Nightingale and Cherub. In Bailia Rhys favored using a bow and arrow and fire or poison magic; she's kept up with a bow and arrow, and practicing helps calm her down when her anxiety is bad.
Rhys lives in Alabama now, in the middle of nowhere where she can be close to trees despite her reluctance to keep looking. She's a freelance reporter, graduated from a college with a writing degree but refuses to write about magic, about her childhood. She comes off as a little short tempered because she's stressed being around people and she gets resentful if she's cornered to talk about the strange time in her childhood, which everybody and their mom apparently wants to discuss. She touches her left leg almost obsessively when she's stressed or overstimulated, because feeling the real leg is such a jarring sensation that it sometimes brings her back down from her anxiety. When she wakes up from a nightmare she sometimes reaches for her magic on instinct and then gets frustrated with herself for giving in. She sometimes wishes her experience in Bailia was a dream but she knows in her bones that it wasn't. She misses the people she met there and the family she formed with the other prophecy kids and wishes that if she could not go to Bailia then she at least have her friends. When she's having a good day she's easy to get along with, laughs a lot and smiles and seems more like she was when she was young.
Rhys lives in Alabama now, in the middle of nowhere where she can be close to trees despite her reluctance to keep looking. She's a freelance reporter, graduated from a college with a writing degree but refuses to write about magic, about her childhood. She comes off as a little short tempered because she's stressed being around people and she gets resentful if she's cornered to talk about the strange time in her childhood, which everybody and their mom apparently wants to discuss. She touches her left leg almost obsessively when she's stressed or overstimulated, because feeling the real leg is such a jarring sensation that it sometimes brings her back down from her anxiety. When she wakes up from a nightmare she sometimes reaches for her magic on instinct and then gets frustrated with herself for giving in. She sometimes wishes her experience in Bailia was a dream but she knows in her bones that it wasn't. She misses the people she met there and the family she formed with the other prophecy kids and wishes that if she could not go to Bailia then she at least have her friends. When she's having a good day she's easy to get along with, laughs a lot and smiles and seems more like she was when she was young.
if we go down
at least I'm in good company
art credit・
Wιℓ∂ƒιяє, Dutch., Meridiem
Wιℓ∂ƒιяє, Dutch., Meridiem